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Lords of Nal Hutta Katrina Ostrander

Lords of Nal Hutta

Katrina Ostrander

Published February 5th 2015
ISBN :
Hardcover
144 pages
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 About the Book 

Escape the oppressive rule of the Empire and engage in devious schemes with the galaxy’s slimiest and most notorious gangsters: the Hutts!No matter your vice – gambling, luxury, spice, beauty, or other – Whatever your pleasure, you can find it inMoreEscape the oppressive rule of the Empire and engage in devious schemes with the galaxy’s slimiest and most notorious gangsters: the Hutts!No matter your vice – gambling, luxury, spice, beauty, or other – Whatever your pleasure, you can find it in abundance in Hutt Space, and you can find it in Lords of Nal Hutta, the Hutt Space sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game. Smugglers, freelancers and mercenaries flock to the galaxy’s many Hutt-controlled hives of scum and villainy to fulfill their depraved desires or make a quick profit. Opportunity is abundant, but it comes at a perilously steep price. Anyone who flies Hutt Space lanes and hauls their questionable cargo must continuously ask themselves how far they’re willing to go in the name of cold, hard credits.While the Empire ostensibly rules the galaxy, there are shadowy corners where other sinister powers hold sway. Hutt Space is one such place, where avarice reigns supreme—and none con match the endless appetite for power of the Hutts. To enter their domain is to gamble everything for a chance at enormous rewards.Delve into the seediest realms of the galactic underworld in Lords of Nal Hutta. Explore the swamps of the Hutt homeworld and the neon spires of Nar Shaddaa, and range across the deadly wilds of Kintan, Sriluur, and Toydaria. This book contains everything that daring fringers and fugitives need to seek their fortunes on the worlds of the galaxys most notorious gangsters.This sourcebook includes:• Detailed profiles for the major worlds of Hutt Space.• Four new species options, including the mighty Hutts themselves.• New weapons, equipment, contraband, and vehicles used and sold by theHutt kajidics and their minions.• Five modular encounters that GMs can use to weave this deadly regioninto an existing narrative or craft an ongoing adventure within Hutt Space.